#Why is Tracking used in VFX
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How does camera tracking work in VFX?
Camera tracking is a technique used in visual effects, also known as Matchmoving. It involves analyzing the motion including the position, scale and rotation of a real-world camera. https://rohitvfx.com/how-does-camera-tracking-work-in-vfx/
#best tracking software vfx#vfx tracking software#tracking vfx#tracking type#vfx tracking point#nuke 3d tracking#What is Camera Tracking in vfx#Why is Tracking used in VFX
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The Ineffable Detective Agency Presents: What Happened in Before the Beginning?
Hello Good Omens clue hunters and detectives! I’m super excited to share what we’ve discovered in Before the Beginning. Read on if you want to see what no one else has spotted yet!

To put a long story short, something is “up” about Good Omens - Season 2 in particular. While the eagle-eyed have documented a number of odd things in Season 2 already (summarised here), I’ve never seen anyone call into question what was presented during the Before the Beginning scene. Let’s take a closer look shall we?
Remember this scroll to start the nebula? Well, guess what - it changes!
Here’s the first scroll we see on screen, I’m going to call this the “new” scroll. Note the straight edges and completely pristine look, like brand new paper:
Then suddenly, here’s what it looks like as they start up the nebula:
Whoa, that’s looking pretty old and ragged! It’s got rips, a bit of discolouration, several wavy bends running through it. That’s a significantly more worn scroll than we were just shown. Let’s show that in close up just to be sure:
Yup, that’s certainly not meant to be the same scroll!
During this scene, the old scroll is seen again during the close up of Aziraphale holding it. However, once Crowley instructs him to put it down, it’s the new scroll again. (And then at this point it disappears into hammerspace like in a cartoon, or drifts off into space, never to be seen again).
So... there's TWO scrolls?
Well, yes, but also, no. If you're wondering, “Are they both real scrolls? Are you telling me they had two on set?” the short answer is no, this was done with VFX. To explain why we know this, I’m going to hand over to our resident Art Director, @noneorother:
Hi all, @noneorother here. Sure. So it's mostly to do with the shadow inside the scroll curls and under the right hand side curl. You can see when it's the real scroll that the shadows are all orange or brown, because of sub-surface scattering:
It happens when light partially passes through a thin porous object like skin or paper. So when the scroll is new, it's real. Where they've added "scroll is old now" VFX on top of the shots, it's very well tracked, but there's no more sub-surface scattering because it's VFX, not filmed. So the shadows are now base-black inside the curl and to the right hand side of the image. This is the VFX scroll here:
They already perfectly tracked the astronomy animation into the center of the scroll, so they had all that tracking info just sitting around. It wouldn't have been very expensive to add the "old scroll" the way they did it (the cheap and dirty way).
Thanks @noneorother! So there we have it folks, the Good Omens team have intentionally designed some shots with the old-looking VFX scroll and some without. They had the assets created for the old scroll and the tracking to place it correctly, so how could they possibly make the “mistake” of adding it sometimes but not others? This wasn’t a budget thing. If it were budget related, they wouldn’t have created the old scroll VFX in the first place.
Personally, I think this discontinuity was to tell us, the dedicated rewatchers, that what we initially saw in S2 was not the whole story. There is something else at play during S2. Something that, depending on what we find, may make S3 even more enjoyable.
So, why do this? Is this scene being conveyed from different perspectives? Are we viewing different characters’ memories of the same event? If so, why would that be important? Is someone tampering with past events? Did “Before the Beginning” happen multiple times and we’ve seen a spliced together version? What do you think?
One More Question...
The other question worth asking here (which Aziraphale helpfully asks for us) is “which way up” does the scroll go? Look closely at the central rings.
Is it the top version (small rings to the right)?
Or the lower version (small rings to the left)?
... and what happens if you create a nebula upside down, I wonder? Here I’m reminded of the Nightingale Sang in Berkeley Square lyrics:
The moon that lingered over London Town Poor puzzled moon, he wore a frown How could he know we two were so in love The whole darn world seemed upside down
In a season where something is going "Down in the Up", and the answer to Gabriel’s mystery is achieved by turning the delivery box upside down, this is yet another up-down reversal we can add to the list!
..................................................................................
If you’ve been following our Good Omens posts up until now, you’ll be aware that this is not the only time scenes have been inconsistent or discontinuous. If this is new to you, please check out my summary post on Season 2 discontinuity here. For more of our posts, plus a collection of Clues and metas from all over the fandom, see here.
However, there is still more to come, so watch out for future updates. If you’re not currently puzzling over Good Omens and would like to join in, please do! We’d love to hear what you find - you can use the tag #ineffable mystery.
Special thanks to @noneorother, @embracing-the-ineffable, and to all the other lovely people at @ineffable-detective-agency (@theastrophysicistnextdoor, @ghstptats, @somehow-a-human, @lookingatacupoftea, @dunkthebiscuit @havemyheartaziraphale, @komorezuki, @251-dmr, @maufungi).
#ineffable mystery#good omens#good omens meta#ineffable husbands#aziraphale#crowley#before the beginning#good omens clues#good omens details#good omens analysis#good omens season 2#ineffable detective agency#go meta#go 2#good omens discontinuity#good omens speculation#good omens vfx#milk vfx
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The Save File Chronicles - Trailer

Made a trailer/opening credits for my story. I wish I could tell you why I do not have any level of chill, but alas, I do not know.
The Save File Chronicles
In this “slice of life with a side of bloodshed” story, gods, monsters, and all the supernatural in-between find themselves in an alternate universe with mundane lives and no memories of their former powers. Will the drama of mortality be enough? Or will the call of the otherworldly be too much to resist?
CW: This story has adult language, adult situations, sex, gore, and violence. It regularly deals with traumatic situations, mental health issues, and drug use. It is intended for mature readers (18+).
I plan to post long-form versions of the chapters on my WordPress site and publish them in smaller bites on Tumblr. The chapters are coming very soon, and I will wrangle some sort of navigation post, lol.
Credits
Track: "I Owe My Soul 80", T-Pain
Music provided by: https://slip.stream
Download / Stream: https://get.slip.stream/ADWefF
Listen on Spotify: https://go-stream.link/sp-t-pain
VFX from Motion Array and Footagecrate
#ts4#The Save File Chronicles#Season 1#sims 4 story#just setting the mood i guess#simblr#tw violence#tw blood#absolutely do not have a chill bone in my body
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Apparently!
Kartik didn't actually play Manjulika mostly, it was a stunt double named Pia Soni, who was the faceless dancer in the intro, and then the masked manjulika. She also claims to have done the climax tandav to the Sonu Nigam song, and in her comments under her reels says that Kartik's face was added using vfx.
That means he just did the dance as Debu in the green dress during the flashback and just at the end while attaining moksha apparently
Idk why this made me so sad like I got really attached and impacted by a mainstream actor playing a transwoman's role or a feminine role and they couldn't even care to have him do the full thing! Couldn't he have trained in classical dance and done it himself? He's trained hard for his other movies like Chandu champion so why was this done like this?
I mean I hope this lady is not telling the truth fully because I don't wanna believe he didn't do like 90% of it, especially the dance as the ghost
But she has pictures with the cast and director and photos of getting ready
Maybe she was just a body double due to Kartik's double role in the same scene?
Idek why this is so upsetting to me ugh but I thought yall would understand this very very niche thing lol
Anyway here's her Instagram account you can look at her bts reels and comments: https://www.instagram.com/piaaasoni24?igsh=MWEzZ253a3A3dGFsbA==
I've literally dm-ed her to confirm 😭
Hey! Sorry we took a while to answer this, but you raised many important points that we (the mods) had to discuss and come up with an answer that covered everything we wanted to say.
So, first of all, we agree with your main point! It would have been much nicer if Kartik Aaryan had learned and performed the dance himself. This movie is far from perfect at representing various identities, not just trans. You would have noticed this yourself, but bollywood has a track record of being bad with representation and the movie itself does other reps very wrong. To name just a couple, overall Bengali rep (randomly using Bengali words and sounds intermixed with Hindi) and using bits of Hukkus Phukkus (a Kashmiri song) out of cultural context. It's not a movie where the makers put a lot of thought into any of the identities they represented!
So then, how do we at the kaqcuille look at this movie? When we interact which SKTKS or BB3, we do it not because either are 'good rep' but its because we find potential for exploration in their stories and character arcs. We've adopted them because we want them and their queer identities treated right in a way that appeals to real queer people (us).
It is understandable if you feel betrayed by the double's IG post when Debu's dance was such an important point in your gender journey. That frustration is understandable, it would have held so much more meaning had KA did it himself. That being said, doubles and small time actors rarely get recognition for the work they put in and a part of us is ok if the double gets due credit for a standard industry job that she did in a mainstream movie!
We also understand having high expectations of KA as an actor because of the work he puts in in his dance numbers and movies in general. But we recently found out that for dance sequences in SKTKS where his abs show, KA was starved and dehydrated for hours and that left a bad taste in all our mouths. We had to take a moment before we could go back to appreciating the work he put in for SKTKS. It is valid to have high expectation of actors and we wish doubles and extras were unionized and getting due credit for all they do and what actors are expected of by current movie standards didn't come at the cost of exploitation. But we must remember when we interact with Bollywood's content, that there is an underlying exploitative, capitalist industry and we are going to see intersection of a myriad of issues when mainstream Bollywood chooses an identity or storyline for its character(s).
We understand and agree with your main points and hope this answer provides some more dimensions to think about as you wade through this 💜
#chahaa vani#eesha vani#kaqcu#prashn ka punchnama#bb3 debu#bhool bhulaiyaa 3#kartik aaryan#original#nonbinaryathena
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You highly dislike Netflix because of the hostile work environments and the crunch time, that's fine. But then why did you accept their invite to attend the NATLA premier? Just curious.
No worries! I can answer.
I didn’t know the extent of it yet and thought to go so I could honestly report on the first episode. Which I did.
I am a creator but I’m also a diehard fan. I wanted to give it a fair shot and was hoping for the best.
I had my misgivings (Bryke’s statements and Netflix’s bizarre radio silence on the Ousley controversy), but I didn’t know the extent of the problems.
After watching the show and seeing the telltale signs for myself, as well as several other people in these fields coming forward saying they saw the same signs (wig makers, costumers, make up artists, VFX artists, set designers, choreographers, cinematographers, editors, translators, etc) it became clear that what I was seeing about the parts of production *I* am more experienced in (writing, directing, and acting) was a problem across the production.
Reports about streaming service crunch times and the pressure to shove in as many references and plot points as possible painted a clearer picture.
I had hoped the poor quality of the product would speak for itself and audiences would reject it and send a message to these companies. Tragically, it found a fanbase starved for any content and with standards lowered by the Shyamalan film. So here we are.
I don’t know how we even begin to solve the problems in this industry. It’s natural to want to engage with entertainment. But as long as a handful of studios monopolize every IP—our collective creative culture—then there’s no incentive for them to actually improve.
It’s a loss for workers and a loss for audiences.
I can only hope that Avatar Studios will give us fantastic content and bring the franchise back on track, while treating their production staff better!
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This is kinda random and might be a touchy subject idk, but do you know why the finale script would be from the day after filming wrapped? Like how does that work exactly, why is the "final draft" dated to the day after wrap? Is this something that happens with other scripts too where the final draft is dated after filming wraps? Is it the script they give to editing or something? Would there be differences made between that one and the one they had on the last shooting day or is it just a matter or when it was printed?
Hi, hello, and it's not a "touchy" subject, per se, but you may notice that we haven't linked that specific script in our collection because try as we might, we have never been able to verify its authenticity.
But on the subject of Final Draft scripts, we do have a verified authentic one in our collection, for which we also have all eight days of call sheets and shooting sides. You can compare the text of those shooting sides of 11.07 Plush with the Final Draft version. You'll notice that all the words they say are the same, but in the shooting sides, the header at the top of the page might differ depending on which draft version they were working from on a given day of filming. Every page of the final draft header says Final Draft.
The header from the Day 1 of 8 call sheet of 11.07 Plush, current script revisions (yellow): 9/10/15 (the final day of filming was 9/28/15, for reference):
The Final Draft of 11.07 Plush, dated 9/28/15:
The Final Draft is indeed the... Final Draft, incorporating all draft revisions at the end of shooting. You're correct, in that it's for postproduction-- editing, vfx, any adr that needs to be done, and the company that programs the closed captions, translations, etc. It avoids confusion and ensures that every department is working from the same script, and not the wrong revision pages, you know?
Things get revised throughout shooting, which you can see in the daily sides. They're printed on different corresponding colored paper so everyone knows at a glance that they're all working off the same draft pages. At the end of filming, once everything's been recorded, set in stone as it were, it's far less confusing to use a different system of knowing everyone's quite literally on the same page.
And all that would typically be finalized after filming wraps. The date on the script has nothing to do with the day it was printed, but the day the draft version was officially finalized.
Mel tracked down the last known filming revision draft of the finale, the goldenrod collated draft. It's dated 08/27/20.
Compare that to an Official Final Draft that Jared posted, dated 9/11/20:
It's very likely all the same text, but as shooting had wrapped, all the other draft versions listed on the shooting script would be revised to Final Draft, so everyone working in postproduction would know they were working from the correct pages.
#how the sausage is made#admin: mittensmorgul#with assistance with the linkies from mel our friendly neighborhood finder of things#replying to asks
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(almost) final thoughts on the dlc. obviously there are spoilers below
very mixed bag overall. I'm at the last boss fight now and did just about everything else except one or two mausoleums.
the good:
some really beautiful areas
horror stealth area! could have been a little smaller and had some more items but overall very cool
some of the bosses were excellent, like rellana and midra. also bayle was great after he finished slamming you into the fog gate and puking fire all over you for the first 30 seconds
dying to know more about that shaman village area that was marika's hometown. hoping i missed some lore someone else will pick up on. edit: i found the missing piece of lore that linked two things together and understand now. honestly this dlc was more about marika than miquella in some ways and i don't think that's a bad thing since the marika lore was more interesting. also adds some speculative insight into why she might have shattered the elden ring which is what i wanted
rellana's double moon spell is very cool and actually useful if you can time it well. possibly less practical than other spells but it looks cool
minimal platforming thank god
some very cool new weapons like rellana's swords. always wanted to look like pontiff sulyvan
the lgbtq community has forgiven mohg
the bad:
a lot of the world level design used multiple elevations. it was extremely hard to navigate and find some areas, moreso than in the base game
several map fragments were at the far end of the area they covered meaning you'd go through the whole area without a map so what was the point. also the elevation thing made this even harder
there were a lot of empty areas. I'd regularly find a way up to a plateau and it would be empty. there were whole main areas that had almost nothing. felt like they really wanted it to be huge for the sake of being huge and didn't have enough content to fill it in
when it went from day to night the lighting would go from yellow to extreme blue instantly. it was very disorienting and just looked bad
once again faith builds got a million new incants and boss weapons and magic builds got shafted. most of the new spells weren't even useful
you get a bunch of little maps you can view in your inventory and i couldn't fucking see them because they were so small
npc quests seemed to be harder than typical to track and it matters more because of the gank squad fight. also had some reappear when I'd obviously missed a part of their quest and they acted like i hadn't which was confusing
wasn't a huge fan of the new leveling system. mostly because i found it confusing about how it affected base stats. also a lot of the fragments were behind bosses so you couldn't go level up if you were having trouble. and some were very hard to find. doesn't feel like leveling should depend on that
there were a couple mechanics used by multiple bosses that seemed to be there just to inflate difficulty but were annoying and took away from the fights. notable examples were getting charged at the fog gate (bonus that this creates camera hell), room wide multihit aoes that are damned near impossible to dodge, and so much vfx you can't see your screen. some attacks seemed to expect you to jump which is just obnoxious
commander gaius. worst boss ever. least favorite in the entire series. supposed to be mounted combat but he can one shot torrent and is faster than him. wonky hit box that make it almost impossible to dodge his charge. charges you right as you enter too. distance spell that forms right under you and seems impossible to dodge. does a million damage and gives you no time to heal. usually when i fight a boss i get an idea of how the fight is supposed to work, but i couldn't tell you with this one. felt rushed and untested
jori elder inquisitor. dungeon boss. spams holy spells the track you under your feet and can't be interrupted out of the cast. summons up to 5 ads over and over. dogshit fight
the 4-5 man gank squad of npcs. did we learn nothing from ds2? also had extreme camera issues in that arena that were responsible for 99% of my deaths
the last boss. i haven't beaten him yet because i was so Done after the gank squad and here we have a boss who has every single issue i had with previous bosses but worse and way too much hp. supposedly that's a little better if you don't use the npcs but the npcs were super story invested in the fights and have custom dialogue so ???? most people who have beaten him seem to be using very specialized tanky builds. everyone is anticipating a nerf and I'm kind of waiting since I'm not excited for this boss and don't want to bang my head against him now
also was a really weird choice for story. I'm on team why not godwyn? i didn't have much invested in miquella and I'd expected him to be about how he was but the radahn thing just came outta nowhere. the whole brothers thing is just what I'd expect from grrm so no surprise there, just rolling my eyes, dude is a one trick pony. i do wish they'd filled in a little more on some stuff like how did malenia fit into all this? and why was miquella hanging out in the shadowlands?
neutral thoughts:
messmer was so hyped in the trailers and then i killed him fairly early and he was just some dude? hilarious
i listed more bad than good but that's not unexpected and not a condemnation. usually there are a lot of broad things these games do very well and a bunch of super specific gripes. it's worlds better than ringed city (except that one had an excellent last boss and this one...did not). I'd give it maybe a 6/10
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Recently, I have watched a series called "Cyberfarm"(Кибердеревня) and, honestly, I really liked it! Probably my new favourite Russian series and one of the favourite series in general…sure, it has it’s flaws (then again, what series doesn’t?), but I’ll talk about them later. Because I think everyone should start their reviews with a list of things they liked about the series and what said series is even about

Cyberfarm is a series about two ex business partners - Konstantin Baragosin, who continued their corporate business, and Nikolai Kulibin, who made a small village on Mars, became a farmer, and lives a peaceful life there…a life that starts crumbling down after years later old friends meet again, to share out a piece of land they both need. Of course it doesn’t lead to anything good, and in mere seconds Kolya loses his home while Kostya loses…everything. Now, these two have no choice, but to forget their old grudges and help each other out, making friends and foes along their way.
Initially, Cyberfarm started as a short series on a YouTube channel called Birchpunk. That channel’s viewers were always talking about how good the VFX look and how much they would love to see this as a movie or a full-length series…which, eventually did happen, because people who worked on Birchpunk were sponsored by Место Силы and Studio Plus so that they can create Cyberfarm
YouTube indie projects getting picked up for a full-length series isn’t that unusual. We’ve seen the same thing happening to "Don’t hug me, I’m scared" or "Hazbin Hotel", as well as, since we’re talking about a Russian YouTube series here, "My student spirit" and "Обьяснялкины". However - I think we should take into account that Cyberfarm was the first one out of these three to get picked. And, at least for this reason alone, I think this series deserves more recognition, because it truly was a big step for Russian cinematography!
And not just indie Russian cinematography - there’s not much sci-fi Russian movies, and most of the ones there are are so bad they’ve been the butt of the joke for years (*cough* Cosmoball *cough*). So, yeah, Cyberfarm being a good Russian sci-fi is rather impressive…but, let me get back on track and talk more about the series itself

• It’s really funny, actually I know that "comedy is subjective" and all, BUT I (and, from what it looks like from many YouTube reviews, lots of other people as well) consider Russian comedy shows painfully unfunny. Which is why, when I found myself laughing while watching Cyberfarm, I was pleasantly surprised…of course there are some bad jokes here and there, but I just ignored them (as you should)
• AMAZING VFX Good 3D graphics and practical effects? In my Russian series??? It’s more likely than you think! Cyberfarm looks really good, half of the shots are pure eye candy and it really immerses you into the world the characters live in. Speaking of characters - all of the the robot ones look especially good, so good in fact that it took me embarrassingly long to realise that they made an actual animatronic only for Robogosin, I thought all robots were made with partiall use of practical effects 😳
• Russia in year 2100 seems very interesting Everyone I watched this series with liked it’s atmosphere & universe…and so did I! The show is full of unique locations, starting with the cybervillage itself and cosmotrain and ending with various planets the characters visit, the most unforgettable of which being Ceres (which, in this series’s universe, is similar to both Russia and Northern Korea). There’s also a lot of interesting concepts, such as conciousness transferring almost every sci-fi has and a hologram family subscription…so, yeah, season one does a pretty good job at exploring the lives of hypothetical people of future
WARNING! THIS IS WHEN THE SPOILERS IN THIS REVIEW START!!!
One of my favourite moments in the entire series is when Robogosin’s memory card storage is getting full and his robot body starts automatically deleting some of his memories. Explanation for those who (unlike me) are NOT "human/humanoid loses their body" trope enjoyers: usually, the writers don’t bother about such things; so you can either accept the fact that yes, for whatever reason a robot’s memory card is capable of storing an entire human consciousness OR make some insane headcanons about how much terabytes of free storage the robot in question originally had and what for does it need so much storage in the first place…then again, you still have to accept things as they are in this series because Cyberfarm is another case of, what I like to call, "yes, this basic assistant robot has a voicebank. no, don’t even ask why it has a voicebank". And it’s even weirder in Cyberfarm than it is in other series because in CF’s universe Vanya/Robogosin is the only robot with a voice module
• Konstantin Baragosin is CF’s the best character We’re finally getting to the main reason why I enjoyed this series as much as I did. And not just because (as I already mentioned and as many of you already know) I’m a sucker for "human/humanoid loses their body or/and ends up in a body of a robot" trope - Baragosin’s just a really interesting character…so much so that I might as well write&post a whole character analysis of him, but in this review I’ll try to explain why I like him in short. I really like the way he goes from JustAGuyTM to a rich businessman stuck in a cleaner robot’s body and how this path was portrayed in the series. I know for sure that some people may not like it, but, personally - love how he doesn’t change his entire personality in the span of a week and only becomes slightly better as a person (more so not "becomes", but "reveals" that deep down inside he’s a good guy). Also - I really like how, instead of being sad or going "I can get used to this" (like the characters in that kinda plot lines usually do) - Baragosin’s just really pissed off about this entire situation…no amounts of words can explain how entertaining he is tbh, it’s very much a "you should see for yourself" situation
also i like him because he’s just like me fr, love his little stimming (there should’ve been gifs, but tumblr said they’re too big to be included in this post)
• Ok, that’s enough about Bara(Robo)gosin - other characters are also pretty good Of course my second favourite is Kolya, but I also really like Anya, Ilyusha, Galya, Lyudka…yeah, I liked a lot of CF’s characters
I don’t know what else I can say here unfortunately so moving on to…

• ADs and product-placement look, I get it, I really get it and why people do that, but everytime Yandex Plus or СБП appeared on screen it felt like I was fully immersed into the story and someone forcefully pulled me out of it
• The way this series shows everyone’s hatred towards Baragosin is cheesily absurd at times, sometimes he’s portrayed as a total asshole and some other character still says something among the lines of "you’re an asshole and you deserve this" well, no shit, then again this show’s PG-13, obviously the viewers are too young to understand what��s shown on screen unless you spell it out for them. This series finale was even more insane - everyone Baragosin knows, even his best friend (!) were actually considering on doing what the main villain (!) was tempting them to do…just like Baragosin said in this very same episode - what the hell 😭
Also even though I said that I like the way Baragosin is written - I hate how he’s canonically somewhat smart but the writers actively portray him as a total dumbass. There ARE moments that clearly show that he’s NOT dumb…I just wish there were more moments like that in the series 😭😭😭
• Speaking of season one’s finale - yeah, it was really disappointing First of all - why is it two episodes instead of one. Like, in episode 10 (and occasionally in episode 9), half the time the characters were doing stupid ass shit, obviously to fill up the episode’s whole run time. So like…why didn’t they just make the finale one 35 or so minute episode instead of two 25 minute episodes??? The only interesting moments in these two are the ones with Galya and/or Robogosin, and the inclusion of some other characters really hinders the story with uninteresting plotpoints and plot twists. And, while I’m at it - the cliffhanger in which the villain reigns supreme while our two main characters suffer is…not what I’d like to see after witnessing their misadventures for eight episodes straight. I get what the writers were trying to do, but then again - that’s another reason why the finale should’ve been shorter, because at least if it was shorter it wouldn’t have left you with that terrible "man I can’t believe I’ve watched almost an hour of this just for Robogosin to end up at the dumpster" feeling…
• I like Pasha but I dislike Pasha I wanted to include him in my "favourite characters list" but I didn’t. Like, he has a potential to be a great character, but it feels like the writers wasted all the potential he had. And, once you realise it (I realised at the middle of season one) - he becomes really boring to look at it. His actions are predictable and you know he’s not going to take any risks - because he’s a doormat, always have been. Even when he tries to be the hero, specifically in the last three episodes of S1 - he fails miserably. And, if he’s one of those characters who are not that deep and the viewers are simply supposed to root for him because he’s a NiceGuyTM…why exactly should we root for him? It was only vaguely mentioned why he deserves to get promoted at work and those vague mentions are pretty much just "he deserves it. source: trust me bro". "But he’s such a nice guy!" someone would say…ok, and??? Kolya’s also Mr Nice Guy and he still got fired from the same job Pasha currently has. I just…hope he’ll get more character development in season two, but until then - he’s only interesting to look at when it’s Pasha&Galya duo

7’6/10, bonus points simply because I enjoyed it a lot, would recommend. Watched it twice and will watch it again, can’t wait for the upcoming season two. Also you can expect to see more fanarts for this series from me because there WILL be more
#felestina stilton#movie review#series review#series recommendations#кибердеревня#cybervillage#birchpunk
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So I've seen Transformers One!
trains? trains?? do trainformers get the self-building tracks too?? does Astrotrain get self-building tracks like that?? (could Grease get them too oh my gOD-)
Sentinel Prime, the Ryanair logo looking motherfucker everyone desires carnally. I want to punch that smile off his face
the planet is frickin' gorgeous oh my GOD
is that the theme from Transformers Prime I hEAR??
oh my god, it IS and I'm emotional now
the VFX artists are really showing off how cool particle effects they can make, huh. at least one render farm computer has been sacrificed for Alpha Trion's story. RIP.
Vehicons?? Vehicons??? oh, Bumblebee, you probably Pharma'd the real Steve, didn't you. oh dear.
so all Starscream did was lay seductively on the throne, sway his hips on the stairs and then got his ass kicked by a toddler warrior and immediately got captured. go off king, give us nothing
"I'm not saving you" now I understand why we got Mufasa trailer before this movie wHOOPS
yes!!! tear the bitch apart!!! (literally)
it's alright, I know the girlies are working hard to fix him
aaaand the messiest divorce in the universe is over. I'm sure the custody battle for the planet won't take 4 million years
#that was fun!#I wish I'd seen it subbed but hey#at least I've managed to see it :'D#now excuse me as I'll be thinking about self-building tracks for trains#spam
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My humble thoughts on The Marvels

The Marvels is a fun, brisk (perhaps too brisk), light-hearted buddy super-herione adventure. However, the things that Marvel has been struggling with lately are unfortunately still in the play with this sequel. The plot is pretty thin and the villain is another of Marvel's typical shallow, one dimensional type baddies. While we can certainly understand and even sympathize with Dar-Benn's motivations and why she's doing the things she's doing in this film there just isn't enough meat on the script bones for actress, Zawe Ashton to work with although she well with what she's given. The same goes for the plot. The acts that the villain is perpetrating on the planets and its people in this film definitely qualify as high stakes material but the film's pace is so rapid that it ignores any opportunity to show some emotional stakes for the victims of the villain's atrocities.
So while the film downplays these aspects it chooses to focus more on the relationships between the three heroines. In that respect it does a decent job of bonding these three young women along the course of the film into a sisterly dynamic. Each have issues with each other positive and negative and by the end they've been able to work through their issues and understand each other better. Brie Larson, Teyonah Parris and Iman Vellani have good chemistry together with Iman continuing to charm and delight as Kamala Kahn/Ms. Marvel. Sam Jackson is great as Fury as usual and has some of the funnier lines in the movie. And let's not forget Goose the cat/flerken who kinda stole the show in the first movie. She's back and is involved a lot more this time to equally humorous results.
I was pleasantly surprised and impressed by the fights in this film. I thought they were hard hitting, well choreographed and fun to watch. The fight between Monica and Kree soldiers in the Kahn's house was a stand out sequence which I thought made clever use of her powers. The end fight between the trio and Dar-Benn was also equally exciting . The visual effects were very good and consistent throughout which is another area where Marvel has been struggling lately. With this film, Guardians of the Galaxy Vol. 3 and Loki Season 2, the VFX quality appears to be back on track.
Honestly my biggest gripe would be with the marketing department for this film. The amount of trailers, tv spots and clips released for this film was ridiculous. I only watched the first two trailers and maybe a couple of the tv spots and I felt like I had seen most of movie already. I watched the rest of the clips afterwards and was shocked at how much more of this movie was spoiled in the clips I hadn't watched beforehand. Even the surprise cameo and part of the fricking post credit scene was shown in a couple of the spots! If you're someone who did watch every bit of footage that was released I can honestly say you saw most of the movie beforehand and that's unfortunate. Given the film's short runtime you can rest assured there was a lot of material cut from the final film. I've already noticed a few things that were in the marketing footage and test screening leaks that were missing from the final cut.
Overall, despite a simplistic story and a forgettable villain this movie is still a lot of fun. While it is mostly standalone in nature, it is also very much a sequel to not only Captain Marvel but WandaVision and Ms. Marvel as well. (Surprisingly there's zero reference to Secret Invasion despite the Skrulls having a role to play in this film but that's probably for the best given how poor that series turned out to be.) The post-credit scene however is a game changer and hints at some exciting possibilities to come. ⭐⭐⭐
#the marvels#captain marvel#ms marvel#photon#brie larson#iman vellani#teyonah parris#zawe ashton#dar benn#marvel cinematic universe#goose the flerken#nick fury
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I'm going to remain anonymous but every time I see you post anything related to explosives or fire a non small part of me goes "Skit that's no how that works!!!" And I want to explain but I probably should give out advice on for example how to make a very effective Molotov cocktail using only household items
I have no idea how explosives are made.
I get how they work and all, reaction = boom, and I've even learned how to simulate the explosion bit of them for VFX, but that's just the explosion, not the explosive.
The HOW explode is what mistifys me and why I will continue to make vague posts about explosives that are incorrect until I monkey typewriter my way into actually saying something that's actually correct.
Also, giving me the knowledge of how to make my own explosives is likely not a good idea. Not because I'd do anything with it, in fact I'd probably be too anxious to try (considering my bad track record with knives, I would trust me not to hurt myself even less with explosives) but mostly because I'm very bad about sharing "fun facts" with people and I'd totally label that knowledge as such.
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My like 3 mutuals who forgot where they know me from are probably like, hey why is that undergod suddenly super active rn about the wga/sag strikes.
I mentioned this in the tags of a prior post, but it’s a little bit personal for me because my hometown is hella affected by the strikes. Istg the entertainment industry makes up probably 40% if not more of the working population ranging from producers and Oscar winners living at the literal top of the hill to av assistants and hair and make up artists living in mobile home parks at the base of the valley. (40% also includes the equipment rental companies, caterers, editors, vfx artists, and other adjacent industry.)
I have this neighbor who is an exec at a struck company who makes hella bank, and even more with side projects he’s got going. He could definitely withstand a pay cut. So for example he might take a slice of that multi-million dollar salary and buy some out-of-date equipment to rent out. It’s not illegal if you set up your businesses right, and idk if I’d call it immoral since the studio would be otherwise hoarding it in a warehouse somewhere, but I’m just using this as an example of how money begets money for these people. They all do stuff like that. That’s just how capitalism works.
Let’s not forget either that being employed by the studio, executives and admins generally enjoy far greater job stability than nearly any creative in the field. Hollywood is an absolute hellscape to break into; it’s largely a gig economy and even when you get work, projects disappear all the time and you have to go hunting for a new one. Hundreds of thousands in the industry are eking by, surviving on inconsistent contract work, unemployment, and stars in their eyes. The only salvation is getting into a guild, because union approved contracts offer a more standardized and equitable pay scale for tracked levels of experience.
And another the thing: a rising tide lifts all ships. What happens here helps composers, helps the set crews, helps the PAs down the line. #UnionStrong
But also like, I’m looking at my neighbors house on Zillow right now and it’s worth 20% more than his next door neighbor after all the $$ he’s put in it. Fuck that guy.
~~~
Please donate to the community fund to help the strikers and other folks out of work due to the strike. The longer they hold out, the longer they have to fight for their rights.
#maybe part 1 of a series?#I have thoughts on revenues vs profits as a realistic look at how revenue splits work#but id have to brush up#It’s been a while since I was trying to get into movie production#to be fair I gave up pretty quickly#a talking rex#not sure if I want to tag this for the world to see but I also needed to write about it.#personal
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VFX - Visual Effects
List of VFX Topics To Be Well Versed With…
VFX is all about making imaginations come to life. And as the hardwares gets cheaper with time, the softwares are more capable. And if you’re proficient enough then you’re already ahead of the curve in this cut throat competition. Once your basics are cleared, then software are just tools to work with. Digital photography and imaging ..
Understanding cameras and how they work is as necessary to a photographer as it is for a VFX artist. In fact Digital FX is a separate term given for the augmentation of still photos. However VFX is an integration of special effects with digital imagery and a clear basics of photography can prove helpful especially in 3D animation.
3D Designing
It’s a complex process that makes you learn how there could be different approaches to situations.
Modelling, texturing, rigging- all of these are integrated, you can’t complete a scene or model by ignoring one of these. Keep working on it till you can model a sculpture with realistic wrinkles in 45 minutes or less. Moreover apart from multimedia , the applications of 3D designing is revealing itself as an untapped potential, it could be the next big thing that could shape the future. 3D Compositing
It’s an artistic and technical challenge to seamlessly blend various design elements and make it a whole. It’s a job that connects the entire department and that’s why you can’t specifically point out the work of a say modeller in a scene. Compositing visual effects involve rotoscoping, motion tracking and keying. Remember the famous bullet dodging scene in The Matrix? That’s an example of compositing history right there.
Colour correction and grading
Correction isn’t only just ‘fixing’ your images. Dynamics of a scene is accomplished through the colour and also the balance of light levels and exposure. To achieve expertise the three basics should be mastered – hue, saturation and lightness. So accurate adjustments across all your shots can elevate your work to the next level.
Lighting techniques
“The substance of painting is light” – Janice Dickinson. As it is true for painters the same holds for animators. The realism of a frame, the atmosphere of a scene relies on the shoulders of a lighting artist. Light directs the eyes, sets the mood, and maintains the continuity and much more. One needs to observe the play of light and its interaction in real life to be able to achieve mastery.
Adapting to stressful situations
This is not a topic but a skill that is a prerequisite to be a VFX artist. It’s more of a skill set than a topic to learn. Work hours in this sector can be overwhelming, especially when you start out as a fresher. Deadlines won’t have any definite dates and could pop up any moment. The ability to show up and deliver work on time can take you climb up the ladder of success.
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Reliance Animation Academy Andheri – Why the BSc Degree in Animation Is Redefining Creative Education in 2025
1. Introduction: Why Reliance Animation Academy Andheri Is the First Choice for Creatives
As the demand for skilled creators in film, games, and digital media continues to grow, Reliance Animation Academy Andheri is shaping the future of animation education with its specialized BSc Degree in Animation.
Unlike traditional degrees, this program offers a dynamic and immersive learning environment where students develop real-world skills that directly translate into jobs. With the rise of OTT platforms, AR/VR tech, and digital storytelling, creative professionals are now more essential than ever.
If you’re a student looking to build a future in visual media, this course is designed for you.
2. The Shift from Traditional Degrees to Skill-Driven Learning
Conventional courses like B.A., B.Com, or B.Sc. offer a theoretical foundation, but they often leave students underprepared for modern industry demands. The limitations include:
Outdated syllabi
Minimal practical training
Lack of exposure to professional software
Weak placement outcomes
In contrast, animation courses in Andheri now offer a smarter choice—built around practical experience, cutting-edge tools, and portfolio development.
3. Inside the BSc Degree in Animation: Learn Like a Professional
The BSc Degree in Animation isn’t just about drawing or editing—it’s a complete professional training experience that covers:
Concept art and character design
2D/3D animation production
Digital filmmaking and cinematography
Game environment creation
AR/VR and immersive storytelling
Motion graphics and VFX fundamentals
Students use industry-standard software like Maya, Blender, Photoshop, After Effects, and Unreal Engine, placing this course among the most advanced animation classes in Andheri.
4. Career Outcomes: Where Can a BSc Degree in Animation Take You?
Graduates of this program are equipped for roles in diverse creative industries including:
3D Animator
VFX Artist
Motion Graphics Designer
Game Designer
AR/VR Content Developer
Storyboard Artist
Digital Illustrator
Graphic Designer
The curriculum is aligned with hiring needs in entertainment, marketing, gaming, education, and tech—placing students on a fast track to career success.
5. Studio Training and Internships: Experience That Sets You Apart
One of the biggest advantages at Reliance Animation Academy Andheri is its studio-based internship program. Students work on real projects, follow professional timelines, and receive feedback from industry mentors.
This type of experience is rare in academic institutions and offers a huge edge in competitive job markets—especially for those exploring vfx courses in Andheri or multimedia design careers.
6. A Global Career with Local Roots
The skills learned in this program go beyond borders. With the explosion of digital media and freelancing platforms, students can:
Work remotely for international studios
Launch careers in gaming, OTT, and mobile content
Build global portfolios from right here in Mumbai
This global reach, paired with hands-on studio experience, makes this course ideal for aspiring creators who want flexible, location-independent careers.
7. Why Students Are Choosing Reliance Animation Academy Andheri
Here’s what sets this academy apart:
Located in the media heart of Mumbai
Mentorship from working professionals
Real-time software training in animation and design
Access to multiple career tracks including graphic courses in Andheri, animation courses in Andheri, and vfx courses in Andheri
Dedicated support for internships and placements
Project-based learning and professional portfolio development
It’s not just education—it’s a launchpad to a successful creative career.
8. Ready to Begin Your Creative Journey?
Reliance Animation Academy AndheriCenter Unit No. 14, 2nd Floor, Shri Alankar CHS Ltd, Nadco Shopping Centre, SV Road, Near Andheri Railway Station, Mumbai – 400058 Phone: +91 9326591557 / +91 7400400795 / +91 9920678816 Email: [email protected] Website: relianceacademyandheri.com Google Maps: Click to Navigate
Apply today for the BSc Degree in Animation and take the first step toward a creative career with global potential.
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Reliance Animation Academy Andheri – Redefine Your Future with a Job-Ready BSc in Animation, VFX & Game Design
Introduction: Empower Your Passion for Design at Reliance Animation Academy Andheri
Reliance Animation Academy Andheri invites aspiring creators, storytellers, and designers to explore the transformative world of digital animation. Tailored for 12th-passed students, the comprehensive BSc Degree in Animation offers an immersive journey into the realms of Bollywood, gaming, OTT platforms, and the growing universe of XR media.
Looking for top-rated animation courses in Andheri? This program delivers hands-on experience and creative mastery aligned with current industry standards.
In today’s visually-driven world, animation is the core of engagement—and now, it's your career opportunity.
Why Animation is the Career of the Future
With growing demand across entertainment, advertising, education, and virtual technology, animation professionals are among the most sought-after talents.
What Makes This Program Unique:
Situated in Mumbai’s media district with studio access
Faculty from industry-leading animation, VFX & game firms
Studio-simulated classrooms for real-world training
Career-readiness integrated into every module
Step into the industry with confidence, clarity, and a solid portfolio.
What You’ll Learn: BSc in Animation Curriculum Overview
The BSc Degree in Animation is built around design principles, production techniques, and cutting-edge tools.
Major Learning Areas:
Drawing & Composition
Animation Principles (timing, motion, staging)
Image Editing with Photoshop/Krita
Web Animation using HTML/CSS
Film Direction & Storyboarding
Asset Design for Games & Media
2D/3D Animation (Maya, Blender)
Acting for Animation
Visual Rendering (Vray/Arnold)
UX/UI Motion Design
3D Sculpting (ZBrush, Substance)
Game Development (Unity/Unreal)
AR/VR Content Creation
By the end, you’ll have a dynamic, studio-ready portfolio.
Tools You’ll Master:
Photoshop / Krita – Illustration & matte painting
Illustrator – Branding & UI layout
Audition – Audio editing
Animate CC – 2D sequences
Maya / Blender – Complete animation pipelines
PFTrack / Silhouette – Roto & tracking
ZBrush / Substance – Modeling & texture mapping
Vray / Arnold – Realistic lighting & output
Unity / Unreal Engine – Game & immersive media design
Premiere / After Effects – Motion graphics & editing
Nuke / 3ds Max / 3D Equalizer – Advanced VFX tools
Build Your Professional Showreel from Day One
You’ll work on real-time projects like:
Teaser & title animations
Branding visuals for OTT
AR/VR motion projects
UI/UX microinteractions for mobile apps
OTT-Focused Deliverables:
Motion banners & social media reels
Character-driven explainer videos
Animated AR filters
Visual promo packs for shows
Specializations You Can Explore
Game Asset Creation
AR-based Marketing Design
UI/UX Animation for Apps
Interactive Storyboarding
Bonus Career Tracks:
Graphic Courses in Andheri – Brand & UI design
VFX Courses in Andheri – Chroma keying, SFX layering
Career Opportunities:
3D Generalist / Animator
VFX Compositor / Roto Artist
Game Level Designer
Motion Graphic Designer
AR/VR Developer
Web Animator / UX Designer
Freelancer or Studio Artist
Career Support Includes:
Showreel and portfolio mentorship
Resume & mock interview sessions
Internship and placement support
Guest lectures from industry experts
Apply Now: Enroll & Animate Your Career
The BSc Degree in Animation at Reliance Animation Academy Andheri is your ticket to a high-impact, creatively fulfilling career.
Contact & Apply:
Reliance Animation Academy Andheri Center Unit No. 14, 2nd Floor, Shri Alankar CHS Ltd, Nadco Shopping Centre, SV Road, Near Andheri Railway Station, Mumbai – 400058 Phone: +91 9326591557 / +91 7400400795 / +91 9920678816 Email: [email protected] Website: relianceacademyandheri.com Google Maps: Click to Navigate
👉 Book a Free Counseling Call 👉 Join the Next Batch – Limited Seats Available!
#animation course#vfx course in andheri#graphic design#animation course in andheri#graphiccourseinandheri#animationcourseinandheri
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Reliance Animation Academy Andheri – Your Creative Future Starts Here with a BSc in Animation for OTT, Gaming & Cinema
Introduction: Discover Your Creative Calling at Reliance Animation Academy Andheri
Reliance Animation Academy Andheri opens doors for 12th-passed students who dream of building a future in the world of animation and digital arts. The BSc Degree in Animation is more than an academic program—it's a pathway to thriving careers in Bollywood, OTT streaming, gaming, and multimedia storytelling.
For those seeking animation courses in Andheri or studio-level animation classes in Andheri, this degree delivers the perfect blend of creativity, industry exposure, and production-ready skills.
Animation today is the driving force behind entertainment, advertising, education, and immersive technologies. This course prepares you to lead in all of them.
Build a Career in Animation After 12th
Post-12th confusion is common—but Reliance Animation Academy Andheri offers a clear, exciting path. This BSc degree nurtures creativity while aligning with the standards of global content industries.
Why Enroll at Reliance Animation Academy:
Prime location in Mumbai’s media and entertainment hub
Faculty with real studio and OTT experience
A curriculum built on practical learning and industry tools
Studio-simulated classrooms for hands-on production training
This is where your creative instincts turn into a profession.
Inside the BSc Animation Curriculum
The BSc Degree in Animation is a multi-disciplinary program covering drawing, storytelling, software tools, 2D/3D animation, and advanced production workflows.
Key Learning Areas:
Artistic Foundations
Learn drawing, proportion, perspective, shading, and color theory.
Animation Theory & Practice
Understand motion, exaggeration, timing, and other animation principles.
Graphic Design & Imaging
Use Photoshop and Krita to edit, compose, and create.
Coding for Creatives
Develop HTML/CSS-based animations and interactive digital assets.
Film & Cinematography
Shoot and edit scenes, understanding light, frame, and pace.
IT & Workflow Systems
Master file handling, rendering, cloud storage, and workflow tools.
Pre-Production Development
Design characters, plan scenes, create animatics and mood boards.
2D/3D Animation Tools
Animate with Maya and Blender, developing real studio pipelines.
Character Movement
Work on facial expressions, body mechanics, and animated acting.
Full Production Pipeline
From modeling and rigging to lighting and rendering, cover every step.
Web Animation Essentials
Build responsive, animated elements for digital interfaces.
Digital Sculpting
Create high-detail models with ZBrush and Substance Painter.
Game Design & Dev
Build game assets and levels using Unity and Unreal Engine.
AR & VR Animation
Design immersive content using motion tracking and 360° animation.
Your portfolio evolves as you progress—resulting in a stunning showreel for job applications.
Software Proficiency You’ll Gain
You’ll become proficient in tools such as:
Photoshop / Krita – Image editing & concept design
Illustrator – UI/UX visuals, vectors
Audition – Voiceovers, mixing, and sound edits
Animate CC – 2D animation sequences
Maya / Blender – Complete 3D animation and rigging
Silhouette / PFTrack – Match-moving & rotoscopy
ZBrush / Substance Painter – Sculpting and texture detailing
Arnold / Vray – High-end rendering
Unity / Unreal – Interactive game design tools
Premiere / After Effects – Editing and post-production
Nuke – VFX compositing and cleanup
3ds Max / 3D Equalizer – Layout and visual effects planning
Learn By Doing: Real-Time Industry Experience
What makes this academy unique is its direct connection with industry workflows. Students create:
Film trailers and show openers
Animated explainer videos
Concept visuals for OTT platforms
Portfolio content for ad agencies and media houses
OTT-Specific Opportunities:
Social media motion content
Character-based animations
AR effects and promo graphics
Explore Gaming, UI Animation & Immersive Media
The future is interactive. This course prepares you to:
Design games with real gameplay mechanics
Animate for apps and UX interfaces
Create AR filters and effects
Build VR storytelling environments
Add-On Tracks: VFX or Graphic Design
Tailor your career with a creative focus:
Graphic Courses in Andheri – Brand content, UI prototypes, poster art
VFX Courses in Andheri – FX layering, green screen removal, tracking
After Effects training for campaign visuals and storytelling
Career Options After BSc Animation
Graduates of this program go on to exciting roles such as:
3D Animator
Visual Effects Artist
Motion Designer
Game Designer / Animator
AR/VR Experience Creator
Web Interaction Designer
Graphic and UI/UX Designer
Studio Freelancer or In-House Artist
Career Launch Support:
Personal portfolio reviews
Interview practice
Internship placements
Alumni and studio guest sessions
Begin Your Creative Journey Today
A BSc Degree in Animation from Reliance Animation Academy Andheri unlocks a world of visual storytelling, immersive media, and interactive design. With cutting-edge tools, expert faculty, and real studio exposure—you’ll graduate career-ready.
Ready to Apply?
Reliance Animation Academy Andheri Center Unit No. 14, 2nd Floor, Shri Alankar CHS Ltd, Nadco Shopping Centre, SV Road, Near Andheri Railway Station, Mumbai – 400058 Phone: +91 9326591557 / +91 7400400795 / +91 9920678816 Email: [email protected] Website: relianceacademyandheri.com Google Maps: Click to Navigate
👉 Book Your Free Counseling Call Now 👉 Admissions Open – Apply Today!
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